A gaming ecosystem built for 1 and 2 switch control. Working to change the paradigm of accessible gaming.
The industry has made incredible strides with adaptive controllers and accessibility features. But there's still a large group of people left behind — like Ben — who require simpler inputs and lower complexity for gaming.
"Imagine only having one input. How are you going to play a game?"
Most games — even "accessible" ones — still assume multiple buttons, quick reflexes, or complex navigation. For people with severe motor impairments, that's simply not possible.
Traditional games aren't designed for this reality.
We're changing that.
We're not retrofitting accessibility into existing games. We're building games from the ground up for people with the most extreme accessibility needs. Will we reach everyone? No — but our mission is to create fun, engaging, and empowering games for people who've been told gaming isn't for them.
Real games with real enjoyment — not watered-down experiences.
Depth, challenge, and progression that keeps players coming back.
Giving players agency, achievement, and the joy of play.
See the difference between traditional barriers and universal accessibility.
Three pillars that power the future of accessible gaming.
Every game is natively 1-2 button compatible. No adapters, no configuration nightmares. Just plug in and play.
If a player has slow reaction time, the game world slows without losing visual fidelity. If they can only tap once per 5 seconds, the game adapts its rhythm to them — not the other way around.
Leveraging AI-assisted development to build a library that scales with community needs. New games, faster than ever.
Watch the full explainer on how Benny's Hub was built.
See the creator's full explainer video on how he built Benny's Hub and all the games created as of the video's recording.
There's a lot more being built constantly — and that's the power of using AI to accelerate accessible game development. What started as a personal project to bring gaming joy to one person has grown into a comprehensive ecosystem. With the support of our community, accessibility advocates, and partner organizations, we're exploring how this could help people in more settings.
We've built the software. The games. The hub. Now we're looking for partners who can see where this could go — and help us get there.
What if patients recovering from surgery or undergoing long-term treatment had access to games they could actually play? A welcome distraction that requires nothing but two buttons.
What if classrooms had gaming experiences that every student could participate in — regardless of motor ability? Learning through play, without exclusion.
What if families had a library of games their loved ones could enjoy independently? Entertainment that gives caregivers a moment to breathe.
What if occupational therapists had engaging tools that patients actually looked forward to? Motivation through play, progress through fun.
What if residents in assisted living could enjoy modern gaming entertainment? Cognitive engagement and joy, adapted to their abilities.
We don't have all the answers. But if you see a possibility we haven't imagined — a setting, a use case, a community that could benefit — we want to hear from you.
The entire experience — navigating menus, choosing games, playing, and switching titles — is controlled with the same 1-2 switches. Users don't need someone to select a game for them. True independence.
This isn't a corporate venture. It's a labor of love from creators who dedicate their personal time to building games for people like Ben — and sharing them with the world.
Every game, every tool — completely free to use. No subscriptions, no paywalls, no ads.
All code is published openly. Fork it, learn from it, build on it, make it better.
Built in evenings, weekends, and spare moments — driven by purpose, not profit.
This project operates under NARBE House, supported by the NARBE Foundation for hosting and development tools. The creators volunteer their personal time to build these games and tools — no salaries, no investors, just passion. Your support helps cover costs and keeps everything free for those who need it.
"We started this for Ben. We continue it for everyone like him who deserves to experience the joy of play. This is our way of giving back."
— Ari, Ben's Brother, NARBE House
Whether you're an investor, developer, therapist, educator, or simply someone who believes gaming should be for everyone — we'd love to hear from you.
Share your ideas, ask questions, or tell us how you'd like to get involved. We read every message and will get back to you soon.
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